It’s frequently touted that Cucumber is “human readable” which at first glance seems to be the case. Examples show clean, easy to read language, that then gets a dozen or so lines of scripting to turn into a real test. Some guides will give warnings about some common code smells from poorly written tests, but […]
What is this project? If you have not yet read the introduction, you can find it here. The abridged version is is: My goal is to create a system for determining the “best” possible Factorio factories based on footprint and cost to build. Modelling? So, one of the key things for making a maze solver, […]
Who am I? My name is Keith Hanson, I graduated from Rose-Hulman with a degree in Software Engineering in 2021. In my time since graduation I worked extensively with infrastructure as code and on backend systems. Notably what you won’t find in my project background is anything to do with AI. I took 1 course […]