This post walks through three techniques I used to give an AI Dungeon Master real memory: tiered storage across a NoSQL event log, a vector database, and a knowledge graph; narrative hierarchies that break story goals into smaller pieces; and proactive retrieval that pulls in the right context before the AI needs it, instead of […]
I get asked all the time if I am worried about artificial intelligence (AI) replacing my job. There’s a common misconception that AI will wipe out the need for user experience (UX) designers. This way of thinking fails to consider the expertise that UX designers bring. AI is powerful. But, it lacks the critical thinking […]