SEP Blog

We’re curious people by nature. And we love to teach others what we’ve learned. So explore our blog to gain fresh insights from our expertise in areas ranging from culture to AI.

SEP Named a Winning Company in the 2022 Powderkeg Unvalley Awards

Westfield, IN - January 2022, SEP, a software product design and development firm has been announced as a winning company in the 2022 Powderkeg Unvalley Awards. This recognizes SEP as one of the best tech companies to work for in…
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System Testing Multiple Deployment Environments in Cypress 10

System Testing Multiple Deployment Environments in Cypress 10 Brief intro to Cypress In their own words, “Cypress is a next generation front end testing tool built for the modern web.” If you are not familiar with Cypress, check out their Getting Started docs and then Write Your First E2E Test. If you’ve arrived here from a Selenium-based tool, you […]
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10 things I learned in my first 10 episodes of podcasting

I’ve had the opportunity to interview talented, driven and successful leaders in Indy tech. We often don’t get to hear how software products get built and what it took to make them a reality. These stories of success and challenge have been encouraging for me to hear so I summarized some of my biggest takeaways.   […]
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3 Tips for Effective Collaboration with Software Engineers

Prior to joining SEP, I’d met maybe 3 software engineers in my life. Stepping into this new company and new industry felt overwhelming, and I had no idea how to approach working with an army of 100 software engineers. I’m now approaching my 1-year anniversary of working at SEP. Looking back on the past 11 […]
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3 lessons I learned in my first months as a non-traditional software engineer

I am about 3 months into my journey as a new software engineer. I work at a place where the bar is high for what it means to craft quality software. My peers are well-educated and highly disciplined engineers with many years of experience. Those conditions alone would be enough to cause someone new to […]
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Conducting Good Retrospectives

Photo by Jametlene Reskp on Unsplash This article was originally posted on mitchellhanberg.com Your team has probably experienced moments of success or failure, moments of working like a well oiled machine or not being able to stand the sound of each other’s voices. What you’ve probably also done is pass these moments by without taking time […]
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My takeaways from AgileIndy 2018

This year I finally decided to attend AgileIndy, although I’ve been toying with the idea for several years, and have been trying to practice (successfully or unsuccessfully) agile methods for over 10 years.  I’m glad I finally did, because every session I attended had something that I could take away with me (I now have […]
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Reading Lately — Teams, Orgs, and Vision

Previously I shared my “Reading Lately” list with a few books about motivation. Each publication from that list is still relevant in my thoughts, actions, and discussions with others at SEP. This time I am sharing 4 books that have greatly influenced the way I think about working collaboratively with people — whether on a […]
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Building with Elm at SEP: Makes

Preface For the last few months, I’d been working on my side project Contact, a JSON REST API written with Elixir and Phoenix, designed to be the backend to an instant messaging platform. I thought that SEP’s semi-annual hackathon: SEP: Makes, would be the perfect time to make a front end application for Contact, but […]
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Why should I care what my code looks like?

Someone said to me recently “I don’t care what the code looks like, as long as it works.” This offended me because I take pride in making my code look nice and easy to read. Plus it makes me happy to develop clean code. But why should you care? I was on a project that […]
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Is your IT project portfolio feeling Bloated?

We all live in a world of scarce and limited development resources. (If you don’t call me.) At the same time the pressure to deliver more, and faster is increasing. We jam ideas into the pipeline looking for resources to perform and often the items all look the same. There is uncertainty. Everything gets back […]
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