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Customizing a UISegmentedControl If you have spent any time developing an iOS app, you have probably realized that customizing UI elements in Swift can be hard. There is either a checkbox that does what you want, or it takes…
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Swift iOS Tutorial: How to Customize UISegmentedControl

Customizing a UISegmentedControl If you have spent any time developing an iOS app, you have probably realized that customizing UI elements in Swift can be hard. There is either a checkbox that does what you want, or it takes hours of research and trial and error to get something just the way you want it. […]
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Swift Animation Tutorial – SpriteKit, Xcode, and Swift

But wouldn’t it be cool if it did this?… I’ve thought these words to myself many times during my career in software development, specifically in mobile development.  I want a product to do more than simply function properly; I want it to look good when it does it.  That’s not to say that I’m looking […]
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Helpful Mobile Development Libraries: Alamofire and SwiftyJSON

Since my first post about ZipGet, other Swift programmers have published some nifty libraries, namely Alamofire and SwiftyJSON. Alamofire comes from the makers of AFNetworking, a ubiquitous and handy networking library for iOS. Unlike AFNetworking, though, Alamofire is written completely in Swift. SwiftyJSON does not boast as illustrious a pedigree as Alamofire, but it greatly […]
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If you build it, they will find zip codes

I’ve written an app in Swift. Put simply, the app helps you find zip codes. Enter a city or landmark, pan and zoom your way across the globe, or center on your current location to see a zip code. If a friend has ever given you his credit card to use at a gas station, […]
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Checking into Swift

In the interest of learning Swift, I undertook one of the exercises catalogued on codekata.com—“Data Munging,” involving some simple file parsing. The first thing I learned? Regular expressions in Swift, which are really just Objective-C regular expressions at this stage, are remarkably unintuitive. I come from JavaScript, where regex literals and uncomplicated functionality make using […]
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A C# developer learns Swift Part 5: Segues

Part 1, Part 2, Part 3, Part 4 You’ll probably want to have more than one screen in your application.  In the framework there a a couple of ways of accomplishing this, but I’m going to stick to one particular flavor for this post.  I’m going to go over accomplishing some basic navigation using a navigation controller […]
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A C# developer learns Swift Part 4: UI Basics

Part 1, Part 2, Part 3 UI programing in IOS can be simple, yet is a little rough at the same time.  I’ve been working in WPF for the past couple of years, and I prefer it to any other UI framework I’ve tried.  It’s one of those things Microsoft got right. With WPF you do […]
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A C# developer learns Swift Part 3: API Callbacks

Part 1, Part 2 Previously, I mentioned that a major hurdle to learning Swift was the state of the API. Primarily that it is still Objective C based.  Often your code will need to respond to external events generated by these libraries.  Unlike C#, neither Objective C or Swift have the equivalent to the “event” construct.  The […]
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A C# developer learns Swift Part 2: Optionals

This is going to be a quick post on one of the things that Swift does a little differently from other modern languages you may be familiar with. In C# land, we are used to two distinct classes of variables.  The first class are value types like int and double that have a default value […]
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A C# developer learns Swift Part 1: Core Data

Series Intro I’ve always been a PC guy until a few years ago when I bought an IPad 2 for my wife.  Since then, most of my personal electronic devices have been converted to Apple.  As a user, they’re really great.  So naturally, I though I’d give Apple development a shot as well.  I got […]
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