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Object-Oriented programming has the perception as being the traditional and industry standard paradigm of programming for software engineering projects. Meanwhile, Functional programming has the perception as being either the new hotness, the non-traditional, or the academic standard paradigm of…
Object-Oriented programming has the perception as being the traditional and industry standard paradigm of programming for software engineering projects. Meanwhile, Functional programming has the perception as being either the new hotness, the non-traditional, or the academic standard paradigm of programming (depending of course on the blog post, person, or book that you’re encountering). But what […]
One of the more rewarding aspects to programming as an intellectual hobby is discovering new programming languages. The more exotic or novel or opinionated the language the greater the opportunity to learn something new that can be leveraged for more efficient and capable problem solving in the future. However, the down side is that once […]
I’ve written about the many benefits of personal projects before. One nice aspect is being able to try out tools & frameworks in a low-risk environment. In this post I’ll explain one such trial I’m doing and how the tool Comby made switching easy. Are My Go-To Tools Stale? As we gain experience on projects […]
Sector Director – An Exploration into Classic Graphics Programming
This is the third post in my series on the value of personal projects. Check out the first and second posts for context. Sector Director Sector Director is an on-going (as of writing) project to create my own 3D renderer for the 1993 game Doom. There is nothing terribly novel about this – tons of […]
Personal projects can be a great way to explore ideas, concepts, or frameworks before you use them on an actual work project. As somewhat of a staple of SEP’s Hackathons, I’d like to highlight some of my philosophies around personal projects and the value I’ve gotten out of them. I worked on all the projects […]
Picking the best programming language is difficult because we can’t just pick the one with the largest goodness number. Obviously, these objective goodness numbers are the easiest and most reliable way to find the best language, but someone neglected to assign them. Instead we individually convert our time slowly into experiences and our experiences into […]
Unit Measurement Types The Mars Climate Orbiter met an unfortunate fate in 1999 when it unintentionally crashed into the surface of Mars. The cause? Misinterpreting the unit of measurement. This is hardly an isolated incident. Many software projects of non-trivial size struggle with a good solution for dealing with the cognitive overhead of keeping track […]
When using Qt in python, any QObject with a connection to at least one of its signals is not eligible for garbage collection. This makes it very easy to have memory leaks when using dynamically created QWidgets. In order to not leak memory, you must disconnect any slots from all signals on the QObject before […]
When I set out to make Apple Health Report, I knew I wanted more than just myself to be able to use it. Aside: The real impetus was a new fitness reimbursement program at SEP that I could get reimbursed for working out without having to go to the gym. I wanted all the reporting/math […]