SEP Blog
We’re curious people by nature. And we love to teach others what we’ve learned. So explore our blog to gain fresh insights from our expertise in areas ranging from culture to AI.
SEP Wins TechPoint’s 2024 Innovation Service Partner of the Year Mira Award
SEP Recognized as Indiana’s Top Innovation Service Partner, Winning TechPoint’s Prestigious Mira Award Westfield, Indiana – SEP has been named the Innovation Service Partner of the Year by TechPoint at the 25th annual Mira Awards. The Mira Awards, Indiana’s largest…
Read Full Post
Many people are keenly interested in machine learning, and with good reason. Machine learning is applicable to a wide variety domains, including engineering, education, healthcare, and government. The broad applicability of machine learning is a double edged sword: Although an ever increasing pool of people want to use machine learning, a decreasing portion of them […]
Read Full Post
Challenge Your Favorites
I’ve written about the many benefits of personal projects before. One nice aspect is being able to try out tools & frameworks in a low-risk environment. In this post I’ll explain one such trial I’m doing and how the tool Comby made switching easy. Are My Go-To Tools Stale? As we gain experience on projects […]
Read Full Post
Why the Inside Man (KnowBe4 Training) Changed My Opinion of Security Training
The “Inside Man” is a 12-episode show produced by the training company, KnowBe4. In a show where everyone is british except one shady, well-dressed, American villain, there is a hacker, hired to steal company secrets. The hacker ends up enjoying his very average job, and his very average co-workers. Hijinks ensue. Lessons are learned. I […]
Read Full Post
Sector Director – An Exploration into Classic Graphics Programming
This is the third post in my series on the value of personal projects. Check out the first and second posts for context. Sector Director Sector Director is an on-going (as of writing) project to create my own 3D renderer for the 1993 game Doom. There is nothing terribly novel about this – tons of […]
Read Full Post
Tiledriver – Making Wolfenstein 3D Levels with Machine Learning
This is the second post in my series on the value of personal projects. See the first one for more context. Marrying the Old with the New Tiledriver was an attempt to create levels for the classic 1992 game Wolfenstein 3D using machine learning. I thought this would be a fun challenge since I didn’t […]
Read Full Post
The Value of Personal Projects
Personal projects can be a great way to explore ideas, concepts, or frameworks before you use them on an actual work project. As somewhat of a staple of SEP’s Hackathons, I’d like to highlight some of my philosophies around personal projects and the value I’ve gotten out of them. I worked on all the projects […]
Read Full Post
3 Reasons to Use F#
Picking the best programming language is difficult because we can’t just pick the one with the largest goodness number. Obviously, these objective goodness numbers are the easiest and most reliable way to find the best language, but someone neglected to assign them. Instead we individually convert our time slowly into experiences and our experiences into […]
Read Full Post
5 Products Built During Our Hackathon That We Actually Used
When we run company hackathons we end up with quite a variety of ideas. The teams working on these projects always get something out of them regardless of whether the projects continue on past the weekend. We do have some projects that go further than fun over the weekend. These are the products that we […]
Read Full Post
Five Decisions Your Team Needs to Make Before Starting a Project
Huzzah! You got the project! Now what!? Here are some recommendations on what decisions you should make right now, before you start. 1. What’s the tech? Let’s start with the obvious one. Assuming you’ve decided to write some software, you’ll have to decide how to write it. Which programming language? Is your team going to […]
Read Full Post